I was never interested in gamedev, but I am interested in gameplay design.

GenAI lets me toy with gameplay design without having to first spend a lot of time mucking with code or assets.

I get it. While I have been coding since I was in school, if it takes too long to ship, the grand outcome is... no game.

Moving forward though, I hope that AI will be better integrated only in areas that it should be – like forming up logic, building proper scaffolding and infrastructure, debugging, optimizing code... and even when art is involved, I hope it evolves from GenAI to operating within human-operated graphics software. That said, I believe that GenAI does not create. It replicates or meshes together the already known. I hope us humans would rely on GenAI at its correct level.

But I am glad you produced this game – GenAI or not. If it is fun to play, it has done its work!

> and even when art is involved, I hope it evolves from GenAI to operating within human-operated graphics software

People use such Artist-integrated tools since 2022. For example, Krita or Photoshop plugins etc. Not all AI art is just prompting until the model gets it mostly right