And then there are also the NVN and LibGNM(X) in the corner that folks forget about, due to NDAs and such.
Ah, and DirectX on XBox is not the same as on Windows.
And then there are also the NVN and LibGNM(X) in the corner that folks forget about, due to NDAs and such.
Ah, and DirectX on XBox is not the same as on Windows.
Live by the NDA, die (at least wrt education/mindshare) by the NDA. Seems fair.
Playstation and Nintendo are doing just fine in regards to mindshare, XBox less so, but it has nothing to do with DirectX NDA for it, rather mismanagement.
Console mindshare is not the same as a broad body of engineers being familiar with the graphics API thereon
Those games are written by someone.
They are, but in practice you have a fairly small group of low-level rendering specialists who bounce around the major studios and game engine vendors