Python is harder to JIT because of the way __dict__ works.
If all python had was __slots__ then we would not be struggling to JIT python.
Tight numerical loops is where the JIT adds performance.
Most performance sensitive features are already available in python between numpy, numba and Cython without really leaving the language core.
You'll mostly be speeding up the slow parts of python, not supercharging the fast parts.
> Python is harder to JIT because of the way __dict__ works.
Heh, how about how `__class__` works? Not that I recommend actually doing this, but you can literally change the type of an already instantiated object by reassigning `__class__`:
I've been doing things in Python for over 20 years. Only recently I learn that I can do this.
This is wild. Is it part of Python's specification, or an implementation detail of CPython?
As far as I understand, CPython implementation is THE specification. Some billions dollar ERP system firmly rely on this behavior, btw.
That's also possible in JS with __proto__. The prototypes of the classes in the chain can be mutated at runtime too. How to handle these cases is well understood for JITs though and python could do the same.
See also the warning here:
https://developer.mozilla.org/en-US/docs/Web/JavaScript/Refe...
And this related article:
https://mathiasbynens.be/notes/prototypes
The thing that actually makes it harder in Python is threading, because it breaks all ability to reason locally about what might happen and optimize. In Python you have to assume that another thread may do these things at any point mid-execution.
Lua has the same property with metatables. LuaJIT, which is very fast, has a solution: if you change a metatable after assigning it, or reassign a metatable, Mike Pall turns his back on you. Your code dies slowly, in the outer darkness of the interpreter loop, never to be JIT’ted upon again.
Smalltalk, Self and Lisp Machines enter the bar, with live image changes.
I've never bought this argument. Underneath all of the magic inheritance in Python is just the MRO (method resolution order). That's not characteristically any different from JavaScript's prototype chain. There's no reason a Python JIT couldn't optimize everything JavaScript does, and if you do specifically access `self.__dict__`, that can be a cold, unoptimizable path.
One of the tricks here is to treat the happy path as a quasi-invariant and leave a guard that branches to slow code if the invariant didn’t hold.
I saw this presented as new tech at either OOPSLA or OSCon almost exactly 20 years ago.
CPU branch prediction is still pretty good even with the loss of function in recent years.
That works fine as long as nobody actually uses the unhappy path. If major libraries and frameworks do it all the time, you lose. So there is a certain aspect of culture outside what the language itself is capable of doing.
I'd say that's about right. The way people usually code in Python, mro is quite stable and most lookups would be cache hits. You can still get more weird invalidation in Python cuz they let you change stuff like `__bases__`, or you get some weird `__getattribute__` change in some place that would force you to invalidate more than you'd initially think should be necessary.
Same as for the common lisp or raku mop. You check for the default, and use the fast path if so. And if you can guarantee that nobody changed those keys or values, lift that check to the front.
See Self.