> In what way does it not work?

It doesn't fulfill its primary purpose of being a (fun) game.

> It doesn't fulfill its primary purpose of being a (fun) game.

A fun game isn't made when you're working on the engine & tech.

It is only made when everywhere else has been done, & when the feedback mechanisms are tightened. This will never happen in the prototyping stage, because the point is to make the thing exist in the first place.

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This comment is the same Reddit-style one-off critique that makes no actual sense when placed at the grindstone, made by people that have never actually tried to make one with OR without.

TL;DR - you didn't make a game, but lied on the Internet that you did.

??? I don't see anyone claiming they made a game, let alone a "fun" one, you're replying to something that is not in this thread. The claim was that the agent wrote a program with clearly defined constraints and it works according to spec because it dutifully tested it and iterated on incorrect code. It's not bugged, it doesn't crash or anything like that.