Alan Kay (of Smalltalk fame) has a similar, related explanation: computing is a pop culture with little regard for the past (https://link.springer.com/content/pdf/bbm:978-3-319-90008-7/...). There are thousands, maybe millions, of developers who have little knowledge of the history of our field. I’ve found this true even of graduates from highly-ranked computer science bachelor’s programs. Think of all of the current-day LLM researchers and engineers who have never heard of Minsky, McCarthy, Lisp machines, and other aspects of the history of AI before we learned that attention was all we needed.
It wouldn’t surprise me if Apple’s UI/UX teams are staffed with people who have never heard of Don Norman, Bruce Tognazzini, Bill Atkinson, Andy Hertzfeld, Susan Kare, Larry Tesler, and other pioneering figures who contributed to Apple’s legendary 1980s and 1990s software.
It’s a lack of onboarding and knowledge transfer, combined with an Eternal September of thousands new CS grads being constantly produced annually, who are sadly not being taught enough history of computing at their universities.
My dream as a CS professor is to help rectify this, at least amongst my students.
I concur, though I fear that as a discipline we haven't done ourselves any favours here in how we pass knowledge between generations.
In decades past, books and journals served as the primary mechanism for capturing and transferring CS and Software Engineering knowledge. Older knowledge was curated and remained easily accessible.
When I studied CS and engineering in the early 2000s, I learned a lot about the history and evolution of the field simply by browsing old books on the shelves of the university library. Thousands of them. I read back to the 60s and 70s, and I felt it really helped me have a broader perspective and evolution of the field.
That same university library has now transitioned to mostly online materials. The physical collection has been drastically pruned based on what is currently relevant and in demand.
The online collections don't have the same historical depth. And websites and online repositories come and go - think of the vast troves of knowledge that once existed on Usenet that have been lost to obscurity.
I also think the joy of browsing through topics you didn't know existed as given way to search-driven retrieval.
In our efforts to use computers to document what we know about computers, we have lost all that was good about not using computers for information management.
It’s when people confuse User Experience Design, which is a systemic and architectural discipline, with UI Art, which is an aesthetic discipline. If you have someone who is professionally the latter doing the former job, you get things people think look good but don’t work well.
This isn’t even to knock either: UI artists are essential to making a UI understandable and enjoyable. But people think the skill sets are the same, and they aren’t.
Disclaimer: am a UX Designer.
Outside of big tech I’ve never met a UX designer who wasn’t just a graphic designer. Not a single one.
I have met exact one and the stuff he made was amazing
I had some hilarious experiences by telling people that they did well, now make the same thing again but make it better. I was quite surprised they put up with it many itterations and even more surprised that each round (with few exceptons) was actually better.
> Alan Kay (of Smalltalk fame)
Alan Kay (of Alan Kay fame)