From an ars technica review of the steam deck "friends", a portable device that is way ahead of the actual steam deck, specs wise, but since it runs plain unmodified windows is a pain in the ass to use as a portable :)
There is already a native Linux build (Vulkan through wgpu, SDL2 window, audio and gamepad support), so it can run on the Deck as a non-steam game, and the browser build should work in desktop mode too. Two things are missing, the native host still runs on one thread (the VU1 and GS threads only exist in the web host so far), and since i cant distribute anything built from a game, you currently have to convert your own ISO on a PC. Decks GPU is less than half of the laptop iGPU i test on, so 1x resolution is the realistic target for now.Please keep an eye on the repo update, i'll release the relevant update for u.
Why would you want this to work on a dedicated gaming device that can emulate the titles outright?
Have a look at Decky loader and Emudeck.
I guess it might be a nice way to distribute homebrew PS2 games in a platform agnostic way
Power efficiency.
Can't get decky loader to work on my (Lenovo) steam deck
You can definitely still get PCSX2 working on it though, and it's fantastic. PS2 and PS3 games are among my favourite uses for handheld PCs.
What's a Lenovo Steamdeck?
From an ars technica review of the steam deck "friends", a portable device that is way ahead of the actual steam deck, specs wise, but since it runs plain unmodified windows is a pain in the ass to use as a portable :)
https://www.lenovo.com/us/en/p/handheld/legion-go-s/83n6000g...
there's an actual sku of one lenovo handheld that officially runs SteamOS, i assume that's what GP is referring to
Ohh that's new. I stand corrected then.
You can install steam os (now even the Valve version) and that just works.
There is already a native Linux build (Vulkan through wgpu, SDL2 window, audio and gamepad support), so it can run on the Deck as a non-steam game, and the browser build should work in desktop mode too. Two things are missing, the native host still runs on one thread (the VU1 and GS threads only exist in the web host so far), and since i cant distribute anything built from a game, you currently have to convert your own ISO on a PC. Decks GPU is less than half of the laptop iGPU i test on, so 1x resolution is the realistic target for now.Please keep an eye on the repo update, i'll release the relevant update for u.