TA's ai was pretty dumb, actually... on most maps with unpassable water, they'll happily crank out kbots without building any ships or planes, until it hits the unit limit.

As a kid I loved waiting the computer to do this and send that "nuclear" missile that blew pretty much everything

Yup. Being able to API like open broodwar creates a way to make the game an arena for AIs on a ladder. Then there’s some more interesting stuff that can go on.

I love the idea of having some reinforcement learning approach that keeps generating new AI versions that play each other indefinitely.