Yeah, let me add that it’s a wonderful community. They won’t flame you for failing the frontline because your opponent has been playing the game since day 1.
If you just started, just stay in the backlines and do “eco”, people will be ok with that.
Yeah, let me add that it’s a wonderful community. They won’t flame you for failing the frontline because your opponent has been playing the game since day 1.
If you just started, just stay in the backlines and do “eco”, people will be ok with that.
That's pretty good to hear. I've taken interest in it from time to time, and downloaded it at one point to spectate matches. It seemed really intimidating to my extremely casual RTS playing self with how much is happening.
Maybe I'll give it another look.
There are some single-player missions and modes that you can play to try it out. And I heard there's going to be a commercial release with a full single-player campaign coming out eventually. https://www.beyondallreason.info/news/beyond-all-reason-and-...
Highly depends on the mood of the day tbh, but you will see this positivity from lot of players (the Academy on Discord is a great place to find these guys). You’ll also get flamed by others.
We have allsorts. If you can put up with the occasional misery there’s a lot of fun to be had.
The sarcasm isn't warranted
It's very much a game of team coordination where the power curve is exponential but also can have huge turnarounds since buildings are fragile but drive the economy entirely
So naturally you have to know how to play your specific role or it can throw the game for everyone else
It's not casual like Command and Conquer or something, but nor is it incredibly sweaty like StarCraft or DOTA
Is command and conquer considered casual?
I feel like whether a game is considered sweaty or casual is more dependent on the game mode (e.g. ranked vs normal, UMS vs ladder etc).
I think very much so.
I have a few friends who used to really get into C&C games, and factional balance is basically nonexistent (with the resident 'good guy' faction being the best), and usually the winning strategy is to just mass produce whatever bang for buck unit that faction has (basic tanks most likely).
Zero Hour is played quite a lot competitively, but the scale is tiny versus SC2. It is quite balanced actually.
Zero Hour might be better (as my CnC knowledge drops off at RA2 and Tiberian Sun), but mass Allied tank and mass GDI Titan was the dominant strategy.
This experience might uh, might not be universal. I found the 8v8 community unhappy when I accidentally threw games while trying to learn. I will say the 1v1 community is very relaxed though. Starting 1v1s or vs bots might lead to a better experience.
There are noob lobbies, the problem for me was that I just happened to be on the winning team a couple of times in a row, and suddenly my rank was too high for noob games, even though I still was one.
As someone who has played BAR, it's hard to read this as not being maximally sarcastic.
ya, this drips with the common noob complaint that people flame you for being a noob.
unfortunately that is a totally fair assessment. its a deep and detailed game with lots of units, commands, mechanics and a few maps that have extremely developed meta.
this is only a problem if you think you can drop into multiplayer on literal day 1 without even doing any of the local/non ai learning options the game provides and expect your team to just deal with you not even knowing the basics.
And even then if you start in "noob" lobbies people are pretty helpful, to the extent that they are trying to play the game and give you tips and can only do/type so much.
so its simple... 1. play the scenerios/vs to learn the basics. also watch some yt basics guides 2. join noob lobbies. 3. when people try to help you and they sound mad/terse/short it helps to assume they are just busy with their own match and are doing their best to play and help you learn. if they give you advice try to take it. 4. do your best and ping out when things are going bad in your lane.
the community on there really is very much "nicer" to noobs that many games, especially ones that are co-op team based. but you do need to have realistic expectations. people will get upset if you mess up their games bc you havent at least tried to learn how to play at all.
"It's simple" followed by an on-boarding routine more complex than some paying jobs I've had.
You are way out on the edge of the bell curve. You only want to play with similar people. That's fine. But own up to it and don't pretend it's friendly to newbies.
Having experience of a distant past competitive multiplayer FPS game.
I started multiplayer mostly with a popular mod. I think the mod was popular for a multitude of reasons, one of them being classes and some classes were easier for the newbies to play (and also easier with bad internet connection, this game is old). You wouldn't need to master everything, some classes were more about just spamming explosives, some about aim, some about movement, some about prediction etc.
Then we got into the base game. It was quite sparse and not so fun as a team game at first. But it turned out, 1on1 was great fun if your opponent was about the same level as you (and with a proper map). Only then after that it started making more sense as a team game.
I think many games would benefit from some newbie-friendly format or mod or what you call it. In an FPS a mode where you are some class and already spawn with some decent weapon etc. So then you can concentrate on that.
In an RTS, don't know what it would be, maybe just have a lot less buildings, units and game mechanisms to choose from for newbies. Like a simplified mod with no air or sea units and no special buildings.
It's simple...
Pretty reasonable advice for interacting with others in any capacity. If your jobs haven't provided stuff like this, maybe that reflects more on them.Thats if you're sensitive to being flamed. I jumped in after playing against bots for 30s no previous TA experience and I was a complete terrorist for 5-10 games. Then I started just being a "bad" player and going unnoticed.
The operative word was "friendly" and I feel like "getting flamed" is generally understood to be the opposite of friendly.
That's fine! But. Again. Own it instead of pretending it's something it's not
yeah they did exactly the opposite of the advice...
And id bet they put up with it because "getting flamed" in bar is like 1000% less toxic than most online games and so i stand by 'friendly' on the relative scale of competitive online games today.
Sorry you got me wrong, i want new players to have a great experience and games with mixed levels of players can be more fun. Im not saying you have to have done xyz before you should be allowed to play online.
however, installing the game and jumping into multiplayer and selecting the first open lobby is just not a good experience for anyone.
It is still a game with a learning curve and tons ways to climb it. For as steep as that curve is I might suggest that bar is one of the more newb friendly player bases.
Its like if you showed up in cod and literally didn't know how to move your character and somehow naded your team to cause them to lose. Do you think those players would be like "good on ya try harder next time, maybe use the joystick if you wanna move around"... no way.. But i see something like the bar version of that in noob lobbies all the time.
Still, it's a competitive online game, people can get frustrated with you if you literally don't know how to play. You will get frustrated with them trying to help you but not being especially nice about it. and it will be a bad experience.
It's a legit criticism that bar doesn't have a lot of guardrails to help you in the first days. in that sense its absolutely not noob friendly, nobody says it is. If a game has to be candy crush level simple to be "noob friendly" then bar is far to complex for that either, its just not that style of game.
follow my (probably still a bar noob) advice or not, im just trying to help you have a good experience in your first weeks in the game.
... and if suggesting that before you go into competitive play you literally just play the tutorial or vs ai is "complex" then bar is probably not the game for you, but if you ever end up in a lobby with me id still try to help you anyway.
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Man, I got flamed hard even for losing against one of the game developers, the community is cooked.
I find small team games to be non toxic. Just find others with same skill level..
Heh. The thing with BAR is the game only exists because the developers like the game and have been building it for years. This means they regularly play the game.
And, you know, I'm a bit of a BAR developer myself. I added a UI widget that shows the number of active "Pinpointers", and now anyone can install it with one in-game click, if they want.