Interesting that he namechecks Thrust from 1986, an absolutely amazing game for the BBC Model B, and I guess the first 'physics' game I ever encountered. The 'towing' physics were amazing.

https://youtu.be/Dt44PEIWBRg?is=CbVTRyDfo8Nt56fH

Thrust was by Jeremy C. Smith who went on to work on Exile with Peter Irvin

There was a demo of a remake in progress on the Archimedes which did the rounds back in the 90s which was also amazing https://www.youtube.com/watch?v=jssOIpGYH3E which was the first game I saw do real time anti aliased line rendering for the ship-ball connection.