One was not rewritten in Go. Typescript rewrote its compiler in Go, but that doesn't affect which runtime you use for the resulting Javascript code. Moreover this isn't producing a fork in Typescript as it is a replacement for the previous compiler, at least once they're done with it. The JS runtime forks and churn are not related to Typescript per se.

Yeah, after I posted I realized that Go remark was not correct, but again, I am confused how do you combine all that. JS I can read and understand (well, understand), I have seen it already, TS, I compile TS to JS right, and then I can choose any of the current available runtimes to run that code, correct? And final fat binary that is deployed has what, whatever runtime I choose to be? Huh, I think I guessed that right, I do use such apps, but never bothered to understand how they are actually packed.

> Typescript rewrote its compiler in Go, but that doesn't affect which runtime you use for the resulting Javascript code.

It unfortunately has other implications, ts-loader (used by webpack) for example is not compatible with the new Go crap so you need to do weird pinning down to v6 to get your builds working again [1].

[1] https://github.com/TypeStrong/ts-loader/issues/1671

Yes, everything I have is pinned that way too. That's why I said "when it is done", even in my limited experience and contact with TS it is not currently a suitable replacement, and I'm not a particularly hard user of the tool chain. (I am having a hard time phrasing this in a way that I'm completely sure can't be potentially read as snarky or short-tempered, so I guess I'll just go with the clumsy direct statement that I'm agreeing with you and continuing the thought from my own experience, not trying to disagree.)

As near as I can see, it isn't anything fundamental to the rewrite, it's just a transitional phase, though.

Well, that "Go crap" needs some explanation. The reason I am not involved in JS is because I mostly use Go for backend, and I am happy I have no relation with frontend at all. And even that is just small part of my job and what I do daily (Radius, Diameter, etc.). But, I never heard about Go crap (in that context maybe), or experienced any crap there, it is just nice and simple. What are the issues?

Many of the "rewrite it in Rust/Go/whatever fad" projects that have cropped up have been done with the assistance of AI, especially because both languages are a pretty heavy divergence if you're used to C, C++, Java or JavaScript.

And when you can't manage to coordinate with an ecosystem dependency as large as webpack before the migration to make sure nothing breaks... my suspicion is utter incompetence and gross misuse of AI.