It doesn't look like any human has reviewed this.
- Retro torus: wrong z index.
- Wireframe globe: Has wrong projection.
- I, Robot polygons: Looks too different from the actual game.
- Wolfenstein raycaster: wasd moves to wrong direction.
- PS1 affine warp: Shows a glitched plane.
- Utah teapot: Also wrong z index, and what is this?? This must be the worst Utah teapot ever created.
- Glenz vectors: Also wrong projection.
- Penrose tiling: Might a nitpick, but why can I drag to pan? It's not like you can zoom.
- Spaghetti vortex: This says it's from 2026, so not a retro? And the thumbnail shows UI(that I can't interact) only.
It makes me sad to see these projects...
Also the descriptions are too vague. For example, what does "GL workstation · 1993" mean? How about "Metaballs · 1995"? "IRIX · 1994"? I tried to find the original renders but I couldn't.