I've never played a game where it was more obvious that the developers really played and enjoyed their game. It's just brimming with QoL features.

> brimming with QoL features.

I'm surprised they didn't find a way to further improve the belt system. I thought they had it solved pretty well but e.g. Shapez is leagues better (talking about belt placement only here).

Is it possible Factorio is handicapped because of the perspective? I saw a post by the team that said the visual perspective was a mistake that caused endless headaches to accommodate. Things don’t perfectly align which bubbles up everywhere.

Have not played Shapez.

The modern doom saga gives me the same vibes. The team really poured their hearth in it!

IIRC, a number of the team members started as players.

Factorio is in that top-tier. I just tried Core Keeper and had the same feeling, gushing with QoL and thoughtful design. Refreshing to play sandbox-y games where mods don't feel mandatory.

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