In their demo for "Monologue" (2nd video over, after the medeival video game example), it is clearly ignoring the vocal cues like `<chuckles>` and `<laughing>`...
In their demo for "Monologue" (2nd video over, after the medeival video game example), it is clearly ignoring the vocal cues like `<chuckles>` and `<laughing>`...