TempleOS had kernel, compiler, 2D and 3D graphics drivers + libs, and tons of games and applications and the entire thing weighed in at less than 100kloc.
AI coding agents of today definitely bloat things up [egregiously].
TempleOS had kernel, compiler, 2D and 3D graphics drivers + libs, and tons of games and applications and the entire thing weighed in at less than 100kloc.
AI coding agents of today definitely bloat things up [egregiously].
That’s pretty cool. What are you using temple os to do?
On the other hand applications on TempleOS are expected/assumed to be perfect and have no bugs. It makes things a lot simpler =)