It truly is a one of a kind museum. You'll see some of the most famous art in the world from people like Norman Rockwell and Frida Kahlo on the same walls as a random strip from Doonesbury or The Far Side. You'll walk through a reproduction of the Sistine Chapel shortly before walking through a reproduction of the podrace from Phantom Menace. You'll go to the theater and see a 60+ year old experimental short film made without a camera by pressing moth wings into film and then a few minutes later they'll show an episode of Cowboy Bebop.

It's such a bizarre and idiosyncratic collection that the museum itself inspires as much thought as the art in it.

Nothing makes me more excited about this museum than the turnover in curatorial leadership throughout the project, capped off by Lucas assuming the title himself.

Give me his unrestrained vision. Put it in my veins.

It's reminiscent of the difference between the Star Wars prequel and sequel trilogies. Regardless of your opinions on the quality of those movies, the biggest differentiator is that the prequels were the singular vision of a self-funded artist while the sequels are a corporate product of a global media empire. Even if the latter produces a better movie, it ends up sanding off many of the edges and those edges are where a lot of us found the magic of Star Wars. The Lucas Museum is similar in that it very clearly is the product of an excentric billionaire rather than the same type of curatorial thinking you will find in other art museums.

These are two crappy choices, and it's not a coincidence that a resource strapped filmmaker having to engage with many skilled artisans to sharpen their "singular vision" resulted in much better films (the original trilogy) than either of those two.

Let’s not forget though, the prequel trilogies were—not good. Lucas is at his best when he has collaborators who can help take the half-baked ideas and fully bake them.

Yes, but while I may prefer "good" when it comes to the multiplex, I much prefer "interesting" when it comes to my art museums and Lucas's prequels and museum are both very interesting.

CGI already did that. It turned out… ok

Spoiler warning.

EDIT: Get it? For the Museum of Narrative Art?

In all seriousness, I think I would have preferred the [Renaissance masterpiece] -> [Pop culture artifact] progression to have been a surprise. People seem to be more and more focused on expressing their own exuberance and less on preserving for everyone else the experience they put so much stock into. It's a bit selfish and hypocritical.

I knew who Luke's father was years before I saw Empire, and I can only imagine what a shock that must have been to people who didn't. I can only imagine. It would have been nice to have known, though.

> I think I would have preferred the [Renaissance masterpiece] -> [Pop culture artifact] progression to have been a surprise.

I never imagined I would be accused of posting spoilers for a museum, but even if we accept the idea that a museum can have spoilers, I think you're reading too much into what I said. There's no overt progression in the curation. I was simply detailing what I was thinking as I browsed the museum. In fact, the museum seems to be specifically designed to let the visitors experience the museum however they want. It was just my personal experience that this attempt to background the curation paradoxically had me thinking more about that curation than if they took a more traditional approach.

Brother it's a museum, not the newest Marvel movie. There aren't "spoilers".

It hardly makes sense to conceive of a museum as having spoilers, since you go there to see the things that you know are there.