Honestly, there's a real elegance to this model.

I'd argue the best possible model for goods that have no marginal costs (aka IP) is the "pay me to create it" model.

As in, let a creator decide how much they value creating the work. Then pay them that to create it - then release it free for everyone.

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No ridiculous societal restraints that cost time and money to enforce (poorly) as IP law. Compensation is happening. Creating is encouraged.

Practical constraints make it unlikely we'll get much closer to this than Kickstarter (and equivalents) but it's a very honest model, that works with intellectual property by default.