You can downvote the parent post all you like, but…
> Personally I don't care much about stories in games
I cant relate to this.
Chrono trigger is a game I love because of the great story.
If you’re playing rpgs and you don't care about the story or characters…
I have no idea. Its like reading a book and saying you don't enjoy the story; you're what, just there for the physical motion of turning the pages?
No idea. Chrono cross left no impression on me. I agree with the parent post.
> I have no idea. Its like reading a book and saying you don't enjoy the story; you're what, just there for the physical motion of turning the pages?
I think you were intending for novels, but poetry books typically don't really have much in the way of "story", just aesthetics. Even for novels, there are many that I primarily appreciate the prose. I love everything about the Kingkiller Chronicle books, but the prose itself is quite pleasant in isolation, and I could probably appreciate the books even if the story and worldbuilding weren't good.
Plenty of RPGs don't have much in the way of story. The story of the first Final Fantasy is nearly absent. Same with the first Diablo, and most roguelikes. Obviously, you can enjoy an RPG without caring for the story or characters, because the main point the vast majority of games is to play them.
The analogy to a book doesn’t fit anyways.
The closest thing would be telling someone they’re reading a choose-your-own-adventure book wrong somehow, and even then it’s a stretch.
Playing devil's advocate:
If someone revealed to you that they enjoyed "You are a shark" as much as "Cave of Time", and after inquiring you learned that they don't read the page, they just skip to the decision, and backtrack if they get a The End:
Did they enjoy the game? If there are enough of these type 2 readers should the industry start catering to them over legacy type 1 page readers?
The point is that it doesn’t matter, they enjoyed it. The fun police weren’t invited to do an investigation, no matter what scenario or analogy is applied.
Saying “you didn’t like it right” is gatekeeping.
Why announce that you’re incapable of allowing someone to hold an opinion that doesn’t match yours?
Would it be so wrong for someone to enjoy something in a different way than you do? Or should they be chastised for enjoying it the wrong way?
You’re welcome to ask what brings them enjoyment, to broaden your views, instead of dismissing them.
Bluntly? Because it’s a meaningless opinion.
You like coding, but not the algorithms.
You like books but not the story.
This isn't “I will play it my way”; its heres a BS reason why legitimate critique can be dismissed out of hand.
“Oh, but for me its not about of the food tastes good”
Ok. Sure. You do You.
…but if someone says: that meal was rubbish and tasteless, is it so outrageous to call out “but I don't care about the taste” as incomprehensible nonsense to the majority of people?
Am I being outrageous here?
What does the the “rp” stand for in rpg?
You tell me.