If you scaled Shin Jinseo to 2800, you would have players with extremely negative ratings. This page shows ratings of European players on a roughly aligned scale: https://europeangodatabase.eu/EGD/createalleuro3.php?country.... It still has negative numbers on it, and this only contains players who have attended a tournament (though it's more common for beginners to play tournaments in the west, since it's hard to find times to play).

It's not a comparison of the worth of the games (I play both, though I'm better at Go, and prefer it), but the dynamic range of Go is larger.

That said, any cross-game/sport comparisons of this kind are pretty tough to do properly.

I'm unfamiliar with Go ratings, but chess ratings are based on the Elo system which is a simple mathematical prediction system. Borrowing some figures from Wiki [1] we get:

  1.00 +800
  0.99 +677
  0.9 +366
  0.8 +240
  0.7 +149
  0.6 +72
  0.5 0
  0.4 −72
  0.3 −149
  0.2 −240
  0.1 −366
  0.01 −677
  0.00 −800
The second column is your rating minus your opponent's, and the left is your predicted result. So if you are rating 1849 and your opponent is rated 1700 then you'd be expected to score about 70%. To have a 1% expected score against Magnus, you'd need a rating of about 2150.

[1] - https://en.wikipedia.org/wiki/Elo_rating_system