That's missing the point. There were official native MacOS builds and now there aren't.

Can't be too mad about it though, it was free back then too.

What benefit does a native build have over proton? I used to care more about it on Linux, until I realized that "native build" probably means "doesn't work." I can only imagine this being much worse on a niche gaming target which there are extremely few users making (and voting for) bug reports.

Tack on having to pay Apple to play in their shitty ecosystem and it makes complete sense.

Wine/proton as a gaming ABI/runtime is perfectly fine, Microsoft used to do a lot to maintain backcompat and that spirit has clearly distilled into proton: it even runs games Windows is unable to (most recent example of mine is Black and White).

People stopped releasing Linux builds, too, since proton+win32 works better on average

You should try speaking to the Apple manager.

macOS has changed a lot more than Windows or Linux did in the last decade. It's hardly Tarn's fault, here.

macOS is also just a proper PITA through and through. I'm annoyed that I can't play it on my m4 but I also understand that supporting macOS has always been a nuisance.

If I were making games I wouldn't support it either. Apple does just about everything to not support backwards compat.

FWIW DF and DFHack work flawlessly through Crossover on macOS on my M2 and my M5