Both are expensive e waste, companies come up every 5 years with these "house robots for kids", they're used for about 5 days, I've seen the cycle many times already
Both are expensive e waste, companies come up every 5 years with these "house robots for kids", they're used for about 5 days, I've seen the cycle many times already
I love Battletech. If the IP holders ever get their shit together and have a properly walking Vulture/Mad-Dog, I'm sold.
Bonus points for laser tag capability like those tabletop tanks.
>If the IP holders ever get their shit together
Well they have had a lot of time to get their shit together, and its not even happened a little tiny bit.
But maybe one day they will die? And when the Mormon church inherits the IP they might use it a bit better.
> Well they have had a lot of time to get their shit together, and its not even happened a little tiny bit.
Yeah, they struggle...
Though... the Unity-engine based Shadowrun(s)/Battletech were decent. Mechwarrior 5:Mercs (not Clans) with it's doing-the-heavy-lifting mods is fun.
But that seems more like them half listening to others-with-a-clue than themselves getting their act together. It is frustrating knowing the wealth of stories they have, and yet they offer precious little.
The household robot business other than vacuums are a classic way to lose your shirt, sadly.
Many, many startups and several megacorps have burned their money. Robots are so fun to make, if you have that spirit in you! But alas they are very, very hard to make valuable outside of manufacturing /warehousing/weapons.
Makes sense. Unless you can disassemble/reassemble. I guess selling kits (Meccano, Technics) would be the better approach. I recall countless hours building stuff and my kids love their Magnetiles and everything that lets them build in a free-form.
nerds cannot resist despite knowing this full well. "for kids"