> because the X86 instruction set is a much bigger mess.
One of the things I've been playing with off and on in my spare time is poking at the x86 ISA. And yet, while the ISA does have some weirdness to it, it is a lot less weird than its reputation makes it out to be. For example, the sum total of the opcode form amounts to does-it-have-ModR/M + size of immediate operand (in bytes)... which honestly strikes me as simpler than RISC-V instruction form decoding.
I know there's an earlier criticism of RISC-V that points out that one of the common instruction sequences for which "macro-op fusion" is the suggested solution involves 5 instructions... and I don't think any of the existing chips ever fuse more than 3 instructions?
You've also got tons of prefixes with opcode dependent rules on what's allowed there, the opcode field itself is variable length (I've seen up to four bytes), you've got instructions that treat that immediate field as additional opcode bytes, etc.
The opcode is 5 maps (8, actually, but only 5 are occupied) of 10-bit opcodes, with the presence or absence of 66/F2/F3 prefixes providing 2 of those bits. If you ignore how the manual describes prefixes and look at it like that (which is suggested by the VEX encoding process), the decoding process becomes a lot simpler. In fact, with one singular exception, this is sufficient information to index into a map to figure out how long the immediate field is and whether or not ModR/M is present.