This reminds me of writing physics in game engines.
When I worked in robotics, it always pissed me off that our recruiters ignored game devs as candidates. There's such a huge overlap in the two fields in terms of the math underpinning the systems
When I worked in robotics, it always pissed me off that our recruiters ignored game devs as candidates. There's such a huge overlap in the two fields in terms of the math underpinning the systems