Interesting. How do you prevent rounding errors etc for different screen sizes? Some things could be 1 pixel in one version and 2x2 or 1x2 in another version.
And why does it play top to bottom when the 'net' suggests it should be side to side?
Interesting. How do you prevent rounding errors etc for different screen sizes? Some things could be 1 pixel in one version and 2x2 or 1x2 in another version.
And why does it play top to bottom when the 'net' suggests it should be side to side?