In light of this game, Do you believe Human-in-the-loop should be the standard going forward? I appreciate you outlining some other techniques being used, but these seem focused on reducing human fatigue so the human can assess each permission request better, as opposed to autonomy and security. Or do you think the solution lies in the individual to be more responsible, like this is a skill we should be honing?

I think there are too many problems with HITL that even a simple experiment like this game shows. The fatigue causes people to jump to complete bypasses instead, and we need to work more on raising the general awareness of the new types of threats (which is also evolving rapidly). We can't point to it as a valid solution. A way could be to make sandboxing and context/permission isolation easier from the tooling and only give these wide ranged accesses once these are in place than to consider HITL an acceptable alternative

It seems pretty obvious that the solution is auto mode (running a classifier on each action) + sandboxing

The goal of human-in-the-loop is to have someone liable for potential damages, rather than to prevent disasters.