> and you miss a part of the 'square' when you are turning (the arc of the curve is not a straight line)
This can heavily be mitigated through technique. If you walk straight and just turn? Yeah, the corner is missed. If you explicitly come to a stop and do your best to do a full 90-degree turn before moving? The only curve there is going to come from the shape of the blade, and is almost guaranteed to be a tighter curve than just walking and turning without stopping.
Yes, it takes longer. But if it's worth doing, it's worth doing right, even if it takes twice as long, no?
> Yes, it takes longer. But if it's worth doing, it's worth doing right, even if it takes twice as long, no?
This is debatable, but either way it is the opposite of the purpose of this article, which is about 'efficiency' in mowing.
Also, even if you do it very carefully, and walk a perfect 90 degree turn, you are still going to have an arc. You wont mow the whole 'square' like in the game.
I do the outside/borders and around the trees first. Then the turning is over the already mowed area.