There is a tipping point between procedurally generating everything in SVG to maybe giving them tool access to something like 3dsmax (or having them build and then use a tool to do the thing vs doing the thing).

I’d love to see this benchmark using Blender. Asking a model to animate a scene in Three.js is a square peg/round hole; it doesn’t convey much when the model can’t get it to fit. With Blender the human expert ceiling for this task has been proven to be very high