Sidenote:
Video game programming with unity was an absolute nightmare to try and get working with any kind of gitops and or with multiple people working on the same code base a couple of years ago
Wonder if that changed ?
Sidenote:
Video game programming with unity was an absolute nightmare to try and get working with any kind of gitops and or with multiple people working on the same code base a couple of years ago
Wonder if that changed ?
They acquired Plastic SCM around 2020 and I believe they integrated it into the engine, but that was shortly after I stopped using Unity