They won't have untyped dependencies for situations where someone used Scriptc as a way to build a fast binary executable for some custom-written TypeScript, which was the first use-case that came to mind for me.
Being able to build small, fast binaries without writing them in C or Rust - if you're already fluent in TypeScript - seems like a valuable capability.
Yes, being able to build small and fast binaries in TS would be a valuable capability, which is why basically all of us who work in this space have thought of this idea and rejected it after going deep on it. This isn’t a new idea.
CanadaHonk has gotten further than the rest of us. It’s surprising and impressive.
You’re only replying to the quickjs issue I raised, but it’s not the only issue. Their approach to numbers is broken. Their approach to measurement is broken. The quickjs thing raises another red flag: it suggests to me that they are using reference counting, not GC. That’s guaranteed to make them too slow to be useful. (If they weren’t using RC, then they’d have a hard time on the boundary to quickjs.)
As to the `any` issue, let me explain it in a way you’ll appreciate. I asked Claude how likely it is that TS code uses any, and it found:
- 79.5% of TS repos use any explicitly. So, about 4/5 chance that newly written dep-free TS code will use it.
- the explicit any type is about as common as Boolean and void.
- a third of inferred types are any. That’s huge.
So, if you don’t believe me, then at least believe Claude: any is a super common type, so they will be falling off into quickjs a lot.
Oh, and in case it isn’t clear, quickjs-ng is no better than quickjs. They’re the same thing for the purpose of perf
The QuickJS thing doesn't seem like a big deal to me, provided the documentation makes it clear that code will run slower if you use Any.
If I was using this project for something I'd expect to write custom TypeScript for it.
The floats rather than integers thing does look bad though. I tried compiling their fibonacci example to C (--backend c) and got this:
If you’re writing Typescript with zero dependencies and trying to target native I feel like it makes more sense to write it in a different language like Rust or Go. The main reason for this I think is getting cheap perf wins by running existing code natively.
For some new custom small thing you'd be better off using not this though, right?
Personally i can kind of see a use case here. I've shipped some simple server side packages as a "compiled" Node single executable written in TS, but you're stuck with the big overhead of Node.
I've just been teaching myself Go, also a single binary but without the overhead. But in Go i miss the expressiveness of the TS type system sometimes.
> if you don’t believe me, then at least believe Claude
I had to do a triple take on this.
There is always AssemblyScript
I think more human effort is going into defending this project then what was put into the project itself haha.
So like less than 1% of the time? What part of the JS ecosystem doesn’t depend on a mountain of untyped dependencies?