What is the current status of WebGPU support in browsers? I tried to get into it a while ago go, when the writing was already on the wall for WebGL. But WebGPU just wasn't there yet, so I had to stick with WebGL.

As always, a decade behind current hardware capabilities andnl browser vendors refuse to have debugging tools.

You need a native build for proper GPU debugging, or do shader printf debugging style.

However, it is what is available.