> I know it's not the same but if you give a sculpture a piece of clay they do not need 10000 options to mold it. Even a carpenter or wood smith don't need that many options.

The digital equivalent of those disciplines are only a tiny subset of what people do with Blender, though. If all I need to do is shape a 3D model, I could boot up SketchUp (or a similarly "easy" modeling program) for that.

To extend your analogy: if the sculptor makes a career out of creating hour-long 60-FPS claymations with perfect interpolation between key poses, grandiose scenery, and every frame fully painted in detail, be absolutely assured that the sculptor will have an entire workshop filled with jigs, armatures, robots and any other specialized tools to speed up the process and automate everything that can be automated.