Here's what qwen 3.8 max preview generated when prompted with "create an svg of a pelican riding a bicycle"
https://cypressf.com/qwen38-pelican.svg
Notably it added a cheeky fish in the beak.
Here's what qwen 3.8 max preview generated when prompted with "create an svg of a pelican riding a bicycle"
https://cypressf.com/qwen38-pelican.svg
Notably it added a cheeky fish in the beak.
What method did you use to generate that one?
I tried using their OpenAI-compatible API and got one that's a lot less fun (no animation) - https://tools.simonwillison.net/markdown-svg-renderer#url=ht...
I used the web UI at https://chat.qwen.ai/. I didn’t log in. I selected Qwen3.8-Max-Preview and prompted “create an SVG of a pelican riding a bicycle.”
It took a LOT of reasoning time before it spit it out. 10 min or more?
I wish I had created an account first because I lost the chain-of-thought that it used. I remember a couple highlights. There was an internal monologue about whether it was worth it to animate the legs and pedals, and a lot of repeated text about focusing on “a cohesive visual design.”
I don’t make svg art so I’m no expert, but I am also surprised at how small the resulting svg ended up. I expected LLM output to be more verbose, especially considering the animations.
I’m curious what happens if you retry a couple times. The nondeterminism might be strong enough to have highly variable outcomes.
Wow, that one is really good.
Apart from the fish being visible inside the pelican's mouth.
And it's animated!