That name is a blast from the past! I remember Tribal Trouble's devs mentioning they chose Java because they wanted to use "weird/unusual" languages for gamedev :-P
That name is a blast from the past! I remember Tribal Trouble's devs mentioning they chose Java because they wanted to use "weird/unusual" languages for gamedev :-P
Indeed! And the content updates were done using a built-in subversion client! Quite innovative.