Loading q3dm17sample.map seems to work fine.

However trying to Quick Play the map gives me:

=== Stage 1: BSP ===

Q3Map v1.0s (c) 1999 Id Software Inc.

---- q3map ----

verbose = true

qdir: /quake/

gamedir: /quake/baseq3/

entering /quake/baseq3/scripts/shaderlist.txt

entering /quake/baseq3/scripts/acc.shader

entering /quake/baseq3/scripts/ammo.shader

entering /quake/baseq3/scripts/beams.shader

entering /quake/baseq3/scripts/cf_models.shader

entering /quake/baseq3/scripts/clown.shader

entering /quake/baseq3/scripts/clown2.shader

entering /quake/baseq3/scripts/common.shader

Unknown surfaceparm: "antiportal"

Unknown surfaceparm: "lightgrid"

entering /quake/baseq3/scripts/cosmoflash.shader

...

entering /quake/baseq3/scripts/weapon_shotgun.shader

1411 shaderInfo

--- LoadMapFile ---

Loading map file /quake/baseq3/maps/compile.map

entering /quake/baseq3/maps/compile.map

****** ERROR ****** LoadTGA: Only type 2 (RGB), 3 (gray), and 10 (RGB) TGA images supported

Thanks for the bug report. Quick play seems broken in production atm. Im trying to figure out why.