I did a quick comparison of models a couple of months ago by giving it a MYTXTADV.BAS file and give them all the same prompt to create a sprite-based version of a text adventure game I wrote in Basic over 30 years ago.
It was interesting to see where the approaches were similar and where they diverged.
I did a quick comparison of models a couple of months ago by giving it a MYTXTADV.BAS file and give them all the same prompt to create a sprite-based version of a text adventure game I wrote in Basic over 30 years ago.
It was interesting to see where the approaches were similar and where they diverged.