"most" is doing a lot of work in that sentence.

Multiplayer games generally don't.

Haven't tried this one yet, but in my experience it's like 90% of single player games work and the remaining 10% will never work.

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"Most is doing a lot of work".

So, 90% isn't most in your book?

At least in my experience, every single game I've launched has worked on Linux. I don't play online shooter games which seems to be the only category that doesn't work.

FWIW, many online shooter games work just fine. Those with extremely invasive kernel-level anticheat do not. Some of those with less-invasive anticheat also do not.

So, yeah, shit like the latest CoD, Valorant, Apex Legends [0], and that godawful Marathon game won't run... but that's because of active work by the devs to make it so that it won't.

[0] ...for some crazy reason...

I game on Linux (have so for years) and the only thing I can't play is a few AAA FPS titles. Honestly not much of an issue depending on what games you play.

Games with anticheat generally don't. Multiplayer games without anticheat generally so work.

I see that MS is trying to force anti cheat stuff out of lower level OS rings. They may unintentionally allow future compatibility with Linux compatibility layers. That is a funny situation.

> Multiplayer games generally don't.

"generally" is doing a lot of work in that sentence.

Recent big multiplayer games:

Marathon, no Linux support.

Call of Duty, no Linux support.

Battlefield 6, no Linux support.

Valorant, no Linux support.

The Finals works and is great, but I'd be mindful of what games I'm giving up if considering a full switch

...and yet out of 280 multiplayer games in my library 200 are marked as Deck Verified or Playable (and most of the rest has no rating available). Also, looks like all of your examples are from a single particular niche.

I like Linux alot.

But if the biggest multiplayer games straight up don't support it, that needs to be acknowledged.

Add League of Legends to the list.

I've had Deck verified games straight up refuse to work on Linux.

It always feels like it's my fault somehow. 'Well of COURSE Wayland doesn't work, skill issue'. Vs Windows where I can blame Microsoft.

It should be acknowledged, yes, but not while failing to mention that it mostly applies to the genre of competitive shooters. "Generally don't run" doesn't apply to pretty much anything else, where a statement closer to truth would be "generally run, with some notable exceptions".

> ...where a statement closer to truth would be "generally run, with some notable exceptions".

Yep. Devs usually have to actively make their game not work on Proton for it to not work on the version of Proton that Steam ships. Most devs aren't so petty as to put in that extra work, so they don't.

Those all require kernel level anticheat.

I do not play multiplayer games, and it has come to the point where I don't even check Proton compatibility on these because it is so reliable now in that situation.

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I was just playing Sand: Raiders of Sophie.

Before that Arma Reforger.

Before that Arc Raiders.

There are a very small minority of games that use kernel-level anticheat that won't work, including newer BF6 and COD. Tbh I wouldn't play those anyway because of that feature, which sucks because BF series was fun.

> ...which sucks because BF series was fun.

Was, yeah.

I enjoyed the hell out of BF I and BF V. I also enjoy shooters that have "modern" weaponry. Given how fun BF I was at launch, and V was when I picked it up, I purchased a copy of BF 2042 at launch because -given that that's the time before the "I'm going to do nothing but snipe from spawn to maxxximise my KDR and get Sick Youtube Clips" crew comes to be the majority of the playerbase- that's the best time to play these games.

I regret that purchasing decision so much. BF 2042 was very, very pretty. It looked so good. But -as a game- it was so bland and boring.

Big BF fan from the first one up to BF1 (WWI)

Bad Company 2 is probably my fav next to BF4