And Quake 3: https://thelongestyard.link/q3a-demo/
And Unreal Tournament: https://dos.zone/mp/?lobby=ut
There's also https://noclip.website/ which, while not playable, has hundreds of levels from dozens of older games that you can explore freely. Including Half-Life 2, with more accurate rendering than this web port (which seems to be missing many shaders including character eyes).
Here's RuneScape 2 in a browser: https://2004.lostcity.rs/client?world=2&detail=high&method=0
There's also Ultima Online in the browser (sanctioned by the official servers). I'm one of the maintainers.
https://retail.classicuo.org/
I visited this page in Firefox and was presented with a message that essentialy said (paraphrasing): "this site best viewed with browser X". Now, I'm not a professional web developer, and maybe there are legitimate reasons why this app is depending on new cutting edge browser features that aren't yet supported by Firefox, but it seems to me that this just shouldn't be a thing anymore.
> new cutting edge browser features
Mozilla hates the FS api, it's existed for years but seemingly isn't going to happen in Firefox.
What feature was Firefox missing for it?
It requires a paid account though, doesn't it?
From this mondain to the maintainers, thanks!
What!? Amazing.
> sanctioned
Oh you mean it is or isn't approved.
come on man i got work to do
GTA vice city https://quenq.com/apps/vice-city/
Sadly that one seems to have been removed.
Click into the directory. It's there and you can access it that way.
Doom 3, smoother on Macbook M1 but it's too dark that I need to actually increase brightness on Firefox reliably. Is there a better solutions?
https://wasm.continuation-labs.com/d3demo/
I seem to recall that Doom 3 was unplayable dark on my PC, once upon a time.
Same too, now it's my haze and night blindness vision.
[dead]
Also The Simpsons Hit & Run! https://shar-wasm.cjoseph.workers.dev/
It works so seamlessly on macOS at 6016x3384. What a delight.
And Diablo: https://devilutionx.app
And Red Alert 2: https://news.ycombinator.com/item?id=45991853
I have tried that one and it truly baffles me. If you play it you'll notice the movement of the ships is extremely smooth, vs the original where ships only rotated in increments of 45 degrees.
I wonder how they did this.
On first look it looks like interpolated frames
I personally love openra. It’s a smooth free online implementation of red alert 2 with multiplayer
> openra is an online implementation of red alert 2
Are you sure? As far as I know, OpenRA is a reimplementation of the first Red Alert game, and also it's not playable in the webbrowser (which is what this post is about)
Ah yes I mean command and conquer 2 red alert - go easy on me it is a bit confusing
And Tomb Raider
https://eikehein.com/stuff/sabatu
Fan remake of the levels to avoid asset copy, but it's a downstream of the original engine (and loads the original level files just fine), so the real game.
Also a TR1-4 level and cutscene viewer at https://popov72.github.io/TRN2/.
Ha fun--works in my regular laptop in Chrome without any CPU/GPU etc spikes
And Duke Nukem 3D made by my friend Gawen: https://gawen.me/webduke
And CS: https://play-cs.com
Everyone posting links made me want to find HL1 in browser: https://x8bitrain.github.io/webXash/
That was fun thank you, haven't played quake 3 in awhile, so many memory neurons firing!
noclip website is so dang cool, petition for them to add music. I'd cry if I could hear those ragnarok map songs while exploring.
Also xonotic! https://www.xonotic.gg/
I vibe coded this for exploring levels in the original Deus Ex: https://dxwebview.pages.dev/ (https://github.com/addrummond/dxwebview).
It's a bit janky owing to the vibe coding, but the basic functionality works pretty well. You need the original game data files to use it.
What a time to be alive
What a time, but at what cost ?
Interestingly, these Wasm ports are all about nostalgia games.
I sort-of wish we would live in 1998 (when HL1 was released). Less social network, a more creative internet, LAN parties, IRC / ICQ, easier new connections.
We now have tailwind / material UI, a locked-down Apple ecosystem, Photoshop with millions of nagging screens, centralized mega-corps like OpenAI, and the first bits of World War 3 where drones and robotics are made to kill people.
Misses a lot this free internet (though 1 USD / minute)
It is so easy to not use tailwind, apple, photoshop, or openai. It's really easy to stay off of social networks. Computers are smaller/easier to move so lan parties are easier (although as a real adult with a real job they're harder to pull off).
The world war 3 bits suck, i'll admit, but most of the "early internet" stuff that people are nostalgic about still exists, you just have to look for it.
> you just have to look for it.
Any tips for finding these things like communities? Seems like most communities are private now unless you know people in meat space. Living in a rural area, those opportunities are far and few between for me.
https://static.wikia.nocookie.net/memepediadankmemes/images/...
Happy Monday everybody!
Your comment is jarringly out of place, which is why it's getting downvoted.
> And Quake 3 There is QuakeJS as well.
Yeah but my port is better because it supports phones/touch and gamepads and multiplayer over UDP and has better performance and a bunch of other small details.