It would make an interesting map generation algorithm that could feed the card data and specified map tiles into an image gen AI system that would have to take the map tiles and try to follow the rules.

As I get older I’ve come to realize more and more how bad instant gratification is. There’s value and mental health benefits in doing things that are slow and take time and effort.

I'm finding that too, investing in the process and the work is more satisfying than the outcomes

okay, but GP is also true. You could try teaching a computer to draw maps with this algorithm for procedurally-generated video games.

As I was coming back to the thread, I was dreading someone might be making this submission about AI. I miss HN from before it became AIN and other types of intellectual curiosity were drained out.

What’s marvellous about this work is the antithesis of AI and computers, the artist and the process are what’s fascinating about it. Generative map and art programs are a dime a dozen. Those have value in their own way, but it’s different from this. There’s no need to conflate the two, most things do not need or benefit from AI.

Can't feed Jerry to the ai though

If he's been blogging as long as it says, he's already part of the collective

When articles like this are published along with photos and videos, in a way it is feeding Jerry to the AI.

Despite the negative reactions, I think this demonstrates how "make up some rules and follow them" is no longer intrinsically valuable. Likewise with coffee table books with a strong visual theme like, I dunno, cats wearing different hats. I can do that myself now.

For the individual, though, you do you. You can't automate self-expression.

how do you mean "intrinsically?"

Does every single thing need to be about AI? Really?

I mean, to be fair, some "super resolution" solutions for image generation do subdivide things into tiles to be re-done at a higher fidelity.