What leads you to that conclusion? What do you think the average Steam user looks like? What about them doesn't fit your idea of this?
What leads you to that conclusion? What do you think the average Steam user looks like? What about them doesn't fit your idea of this?
Average? Well, male for one.
It's not my point, but I don't think you're giving a strong rebuttal either.
I'd say about half of Steam players aren't male. The "video games are for boys" thing is kind of a self fulfilling prophecy because anyone who believes that will obviously not play with a woman.
From SQ Magazine (not sure how reliable they are):
92% identify as male, 7% female.
https://sqmagazine.co.uk/steam-statistics/
I think that it's true that games are definitely being played by both males and females today, but I think that statistics is that mobile games skew female, and PC games skew male.
The ESA, which covers only the US ages 18+: 53% male, 68% white, 87% straight, median age 37. https://www.theesa.com/resources/essential-facts-about-the-u...
A female share of around 40-48% has held steady in this report since around 2007.
Quantic Foundry's research largely backs that women prefer more casual-genre games like match 3, with a mobile bent that wouldn't show up in Steam data: https://quanticfoundry.com/2017/01/19/female-gamers-by-genre...
But they also show a heavy preference for third-person MMOs that are also less likely to show up in Steam data: https://quanticfoundry.com/2023/01/27/perspective/
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none of your comment is good faith, try again
Are you suggesting that you can tell the types of games someone enjoys by just looking at them?
(Your reply is another example of right-wing discourse being around prejudiced assumptions instead of reality.)
Are you suggesting that demographic trends between all genres of game are identical?