> I'm not exactly building TUI's every day, but even i felt pain when i read that "small game engine" post
The bigger issue is they where somehow thinking it was "cool" and "advanced" while it's just a kludgy rube-goldbergy monstrous hack.
Which is of course only semi-working: to me the model thinking what you see is what it outputs in the TUI is the deal-breaker for me. It's of course not working like that for they're apparently, in their "game engine", converting on the fly a headless browser to approximated characters to display in the terminal. So the model tells you he did output ASCII but people are copy/pasting (because, yes, at times you want to copy/paste) Unicode chars.
Plenty of bug reports and pissed users.
That's the bigger issue.
The biggest issue is those thinking a 10 GB VM required to run a headless Electron browser and then fuxx0ring characters conversion is somehow an achievement.
Whats the small game engine post?
https://xcancel.com/trq212/status/2014051501786931427#m
Seeing Jonathan blow invoked and his response in the comments tickled me pink
Was it Casey Muratori that spoke about an AI educing allocations from 10k per frame to 200 per frame, but the manual programming work got it to 0 instead?