... at the cost of reducing the world update range, simplifying some of the mechanics and disallowing the kind of modding you can do on java.

This is actually one of the weirder things. The Java edition is objectively better from a technical player's perspective.

It's simple. Microsoft the new owner has no idea what Minecraft is about.

Or at least the subset of Minecraft that I play: complex builds and automated farms done in survival not creative. At that level the combat they keep adding to is ... just getting in the way of my building.

I think the problem is that Minecraft caters to a huge range of tastes. I fully agree with you, I’d much rather have more options for automation and building fun machinery but my son is deeply into the PvP side of things where the new combat options are hugely appealing, and lead to new ways of playing the game. That’s barely scratching the surface, you’ve also got the speed runners, the boat racers, the people using it as a place to shoot weird films, the drop map obsessives, and the speed bridgers competing to bridge from one point to another as fast as possible. It’s almost impossible to accommodate everyone all the time.

> Microsoft the new owner has no idea what Minecraft is about.

They've had 12 years to figure it out[0]. Now sadly they've spent those 12 years working out how best to milk every last microtransaction and merchandising cent out of the property rather than actually listening to anyone and improving the game(s) but whomst among us could have predicted that outcome?!

[0] https://www.theguardian.com/technology/2014/sep/15/microsoft...

Do they have MTX in Java yet? I haven't played in like 2 years.