This is the way. Making games is supposed to be fun. You can do the hard boring stuff when you get to the final 10% of the project.
Besides, sometimes your duplication creates "bugs" which may turn out to be fun features that players enjoy.
This is the way. Making games is supposed to be fun. You can do the hard boring stuff when you get to the final 10% of the project.
Besides, sometimes your duplication creates "bugs" which may turn out to be fun features that players enjoy.