The section on dynamic compilers is more or less all about trace compilation. Generally, trace compilation is a dead end and has been abandoned repeatedly. The more important concepts here are type feedback and speculation and deoptimization, as well as making fast compilers and tiering.

The course overall looks good, and it's great that so much is available online, so well done, Adrian.

Thanks, Ben. I admit I mostly think tracing is just a mind-expanding concept to learn about, even if history has proven it’s not very practical as an organizing principle. But as you say, I’d love to offer more context on “what actually seems to work” industrially.

Yeah, it is conceptually interesting. I like giving students perspective and in 770 (https://www.cs.cmu.edu/~wasm/cs17-770/fall2025/) I might spend half or less of a lecture on tracing and I don't pull punches on how I think it ends up not really working well in real systems. It's a good opportunity to talk about program behavior and the cost/benefit of speculation.

We spend a lot more time on type feedback, ICs, and deoptimization which are the more universal concepts that can be applied to multiple different compiler designs.

I work on PyTorch torch.compile and it’s a tracing compiler as well. Perhaps this domain is very narrow though; it is also a very not conventional compiler, you’d probably be deeply offended by some of the stuff we do! ;)

> Generally, trace compilation is a dead end and has been abandoned repeatedly.

JAX is a tracing compiler!

(I know, I know, it sits in an extremely different part of the problem space than TraceMonkey or LuaJIT. Still.)

Interesting. I think numerical computing is a narrow enough domain where programs have very well-behaved control flow, which avoids most of the problems of trace compilation. Loops over branchy code, which are really common in general programs, are very difficult to make work well with tracing.

Numerical programs being very stable in terms of control is what enables GPU parallelization and loop optimizations in the long tradition of Fortran compilers. Optimizations like loop tiling, interchange, strip mining, etc aren't going to be easy to do with trace compilation.

Anyway my comment was more directed toward trace compilation in the context of dynamic languages, and there I think it's pretty well established it only works well for small programs.

ML compilers in particular go beyond even the level of stability you would expect from numerical programs. Due to how the SIMT model of thread/warp divergence works, the hardware heavily punishes unstable branches. E.g. if you have 32 threads taking a branch then recoalescing on a barrier -- if they all go the same direction then they can go down the execution pipe as a single bundle, but if 1 takes it while 31 don't, then that's 2x the ex-pipe usage by default (and if you have e.g. a computed-branch, performance goes out the window). Consequently, the whole stack is built around the expectation of stable control flow, even to the detriment of performance (from a local perspective).

ML frameworks even take advantage of this to compute, ahead-of-time, how much memory will be used at different points in the program graph, and thereafter schedule memcpy's to make space as necessary. Of course this only works for well-behaved program classes, but e.g. most LLM architectures fit into that category. Interestingly MoE models don't, since they require data-dependent control flow, thus the recent push towards accommodating dynamism in frameworks (like JAX, which until ~recently couldn't handle it at all).

and PyPy right?

The TraceMonkey paper was on my qual reading list, and my quals happened to be around the time TraceMonkey was ripped out of SpiderMonkey. I was talking with one of the developers at the time (I think it was Jason Orendorff?), who said that tracing just doesn't work out, but there was limited circumstances where he thought it might work out... but I've completely forgotten what those circumstances were.

Has LuaJIT been superseded?

Got any other recommended resources on building compilers?

PyTorch?