If the animations are effectively 'cancellable', i.e. they don't block input or delay the change in state, this can be reasonable. You can put in a sequence of actions into a UI at a much faster pace than 100ms, if you have the muscle memory for it.
If the animations are effectively 'cancellable', i.e. they don't block input or delay the change in state, this can be reasonable. You can put in a sequence of actions into a UI at a much faster pace than 100ms, if you have the muscle memory for it.