> An engineer vibe-coding a project generates an end product, yes, but what is there to be interested in or to discuss? Chances are said engineer isn't even capable of discussing the project in any depth.

And this is reductive to the point of absurdity.

Everybody screaming about AI forgets the fact... you STILL need the domain knowledge. That's where the value in engineering is now.

Imagine a wanna-be game designer thinking they can fire up codex or claude and even with a few weeks and a few hundred dollars in credit, coming out the other side with a game anybody would want to play.

That's not how it works.

I tried with godot. I can tell you everything you want to know about programming/networking/DevOps, and daily use that knowledge. But was very very quickly overwhelmed with the things I DON'T know about game design and development when I tried to develop retro-DQ clone in space.

And yeah, it didn't work.

https://i.imgur.com/hyXQEyA.png