The tutorial made it seem a little too much like there is only one speed that would keep us in orbit. Any slower and we'd crash, any faster and we'd leave.
In fact, though, if you've ever played any game with orbiting mechanics you'd see that it's extremely difficult to get out of orbit if you're in orbit. Going faster simply increases the size of your orbit, and going slower simply shrinks it.
Note that no space program has ever managed (or tried) to send an object into the sun. We're already starting off with such a high orbital velocity, 30km/s, that we'd need to send a rocket backwards at nearly that speed just to slow it down enough to make it crash into the sun. That would require massively more energy than anything we've ever done before.
Seems like somehow orbiting bodies finally come to an "equilibrium point"... where orbital speed cancels out gravitational pull towards the sun, so a balance is achieved ?