Just depends what you are working on. If you are trying to make a video game that's at a level of a decent indie game (think Hades/Baazar/etc), making UI elements/VFX/complex shaders/etc that are organic/interactive/animated that don't feel like a little dogshit vibeslop web-game, then none of the models are even close to good enough to get it done easily. Huge percentage of problems in top 3% games is really hard for any of the models to do with simple prompting.
Personally I don't really care, because I like coding and learning myself and DeepSeek Flash is all I really care about. But it's really easy to have a ton of benchmarks where the top models can't get anywhere close - and I like to test them on these problems to see how good they are getting.
Fable 5 is def a little better than 4.8 btw.