Cool project! How hard was it to get the z levels (height) ??

I made a very similar project [0] in C 2 years ago, a chunked ray caster that could handle multiple height levels. Was one of my first C projects, pretty crappy but was fun.

Anyone have any ideas how to make it more memory efficient?

It’s full of bugs was just a for fun project

[0] - https://github.com/con-dog/chunked-z-level-raycaster/blob/ma...