I'm not familiar with model pricing trends, did they clearly state how the new pricing compares? (Note that I'm actually asking a question, and am not arguing)

EDIT: Oh I see, this is the best link for pricing https://platform.claude.com/docs/en/about-claude/pricing

So the price is double across the board...

>Fable 5 and Mythos 5 are being offered at $10 per million input tokens and $50 per million output tokens

From their pricing page, Opus 4.8 costs $5 per million input tokens and $25 per million output tokens [1].

[1] https://platform.claude.com/docs/en/about-claude/models/over...

Still cheaper than Opus 4.0 and 4.1 (which was and still is $15/MTok input and $75/MTok output)

I would have expected Mythos to be much more expensive than just 2x current Opus (which is clearly cheaper to run than original Opus)

Token prices have increased, but it's not really the whole story at this point, given some models will use far more tokens to complete a task than others. One of the charts in Anthropic's blog posts shows Fable at 'low' reasoning achieving better results for less money than Opus on 'high'.

As per OpenRouter:

Input Price $10/M tokens

Output Price $50/M tokens

Cache Read $1/M tokens

Cache Write $12.50/M tokens

2x Claude Opus 4.8, same as Claude Opus 4.8 (Fast)

Frankly, not even Opus 4.8 would be enough of an incentive to use at that price range (enterprise-wise; would not even bat an eye as a consumer)

Depends no the Enterprise - obviously - in the bay area - 0% of the tech companies care in the slightest. And I'm willing to wager < 5% of enterprises would send their traffic to OpenRouter. Most of them don't even want to send traffic directly to Anthropic or OpenAI - which is why Bedrock has gotten so much traction lately.

But - these $3k-$5k/month/engineer bills are going to start to get attention soon - only question is whether the response is to slow down on the $$$ spending or reduce the # of engineers.