The funny thing is, the techniques shown here are the ones that were once considered something only advanced front-end developers or publishers could do. Seeing that a former symbol of skill has now become a subject of satire makes me think that what we call 'high-level' ultimately comes from what others can't do. I personally never even thought about how to implement ASCII art animation.
As someone who used to pride myself on being able to make complex graphical designs a reality, it has definitely put me into a little bit of an identity crisis. But ultimately I think it just pushes you to find the things that are still hard for AIs, which in turn continues to differentiate your work from what everyone can now generate.
Feels similar to the move away from realism to impressionism as the camera became available.
Yeah, it used to function as proof-of-work but then the market was flooded with cheap printed circuits that trivialized the workload
If this is the UI you want to make but you recognize that it has become cliche, the best way to do it and keep your hipster dignity is to make fun of everyone who likes it and wants to use it.
Such is everything: at first, painstakingly crafted; later, mass produced.
I for one am happy never to have needed to use assembly.
It's less about "can't do" and more about creativity :)
Well, yes.
Maybe once before but the web animation library has come a really long way over the last 5 years. Another thing to look into if you haven't in a while are container css queries. It makes responsive fluid design quite easier than how it was in 2015.
The web browser APIs are in a great state nowadays.