It should not be allowed for a developer or device manufacturer to kill or nerf any product remotely, once it was bought and paid for.
This is silly. No developer should be obligated to support an online game forever.

Imagine a highly complex online game that requires a few people and tens of thousands a month in cloud costs to keep it running. Now imagine that this game is 25 years old and only has 100 players total left. Are you saying that this developer must maintain the exact same quality of online play for 100 people?

The comment you are replying to doesn't argue any such thing, and is pretty clear in its explanation of how your position is perfectly compatible with what is requested.

The author is arguing for it.

This is what the post was saying:

1. No nerfing to the game/service whatsoever. This means you can't just kill online play. Ever.

2. Charge a monthly price or significantly increase the purchasing price.

Clearly neither of these are viable for most games and the game industry.

[delayed]

Nobody has a problem with rentals. Just be up front with the terms and don't try to pretend it's a sale.